Hi, we're the Curious Chimeras! We believe that games have the power to be creative tools to spur and focus the imaginations of players. As players interact with each other, we not only create stories, but also discover more about ourselves, our friends and the environment that we live in. We create games and run events that build social interactions and community.
Come join in our events and games, whether you're a veteran or a newbie to tabletop gaming! We're very active on Facebook and post our events there frequently, so come hang out with us!
Join BJ Recio (Buko Juice Games) and Chimera Shao tomorrow night for a session of Late Night BJ!!! We'll chew the fat about how our academic interests and pursuits overlap with our love for playing and designing RPGs!Catch us tomorrow night (1am, GMT+8, Singapore/ Manila time) at www.twitch.tv/bukojuicerpg !Stay Curious!- Chimera Shao ... See MoreSee Less
Chimera Shao is doing something cool with the National Library Singapore ! It's a project about RPGs... And SEAsian/ Singaporean history! Keep a lookout for more updates on this project!Stay Curious!Meet Tan Shao Han, one of our inaugural Creative Residency recipients. Shao Han enjoys making role-playing games where players can explore, understand, and interact with worlds inspired by Southeast Asian history and culture.𝗔𝗿𝘁 𝗳𝗼𝗿𝗺: Multi-disciplinary𝗧𝗶𝘁𝗹𝗲 𝗼𝗳 𝗽𝗿𝗼𝗷𝗲𝗰𝘁: Conceptualisation of a Historical Fantasy Tabletop Role-Playing Game (TRPG) on 1940s Singapore-Japanese relations in the ‘Three Worlds’ Amusement Parks𝗦𝘂𝗺𝗺𝗮𝗿𝘆 𝗼𝗳 𝗽𝗿𝗼𝗷𝗲𝗰𝘁: A TRPG that allows players to explore the quotidian desperations and banal excesses of wartime Singapore’s upheavals and changing social orders, and come to better terms with the subtle contradictions of our living history. It will draw upon NL’s and NAS’ collections of historical sources, oral history interviews, microfilms, and photos to conceptualise and design a creative work of research-grounded and playable historical fiction.𝗪𝗵𝘆 𝗵𝗮𝘃𝗲 𝘆𝗼𝘂 𝗰𝗵𝗼𝘀𝗲𝗻 𝘁𝗼 𝘄𝗼𝗿𝗸 𝗼𝗻 𝘁𝗵𝗶𝘀 𝘁𝗼𝗽𝗶𝗰?For this role-playing game, I am inspired by two groups' different experiences of the Japanese Occupation: the upwardly mobile gamblers and businesspeople who flourished, and the hapless or recalcitrant whom the occupiers exploited and punished. Singapore's Three Worlds amusement parks seem apt backdrops to examine these groups' dynamics and interactions.𝗪𝗵𝗮𝘁 𝗱𝗼 𝘆𝗼𝘂 𝗶𝗻𝘁𝗲𝗻𝗱 𝘁𝗼 𝘂𝘀𝗲 𝗳𝗿𝗼𝗺 𝘁𝗵𝗲 𝗰𝗼𝗹𝗹𝗲𝗰𝘁𝗶𝗼𝗻𝘀 𝗶𝗻 𝘁𝗵𝗲 𝗡𝗮𝘁𝗶𝗼𝗻𝗮𝗹 𝗟𝗶𝗯𝗿𝗮𝗿𝘆 𝗼𝗿 𝘁𝗵𝗲 𝗡𝗮𝘁𝗶𝗼𝗻𝗮𝗹 𝗔𝗿𝗰𝗵𝗶𝘃𝗲𝘀, 𝗮𝗻𝗱 𝗵𝗼𝘄 𝘄𝗼𝘂𝗹𝗱 𝘆𝗼𝘂 𝗯𝗲 𝘂𝘀𝗶𝗻𝗴 𝘁𝗵𝗲𝗺?For the National Library, I will consult the Singapore and Southeast Asia Collection, Art Collection, and Rare Materials Collection. I will also consult the National Archives' Maps, Oral History Interviews, Photographs, and Records for useful primary sources. I will use this research to create believable, compelling, and sensitive game materials. ... See MoreSee Less